1.3.0
[h1]Nemesis — 1.3.0[/h1]
[b]Changed[/b]
[list]
[*] [b]Version baseline[/b] — minor bump to start the next ship cycle above current Steam / Nexus / GitHub releases. No Workshop/Nexus upload in this change.
[/list]

1.1.1
[h1]Nemesis — 1.1.1[/h1]

[b]Fixed[/b]
[list]
[*] [b]Headless return / instant retreat[/b] — a wounded-escape nemesis who lost a head (or other parts) no longer comes back still missing them. Between appearances they get missing parts restored, blood loss cleared, and enough HP to actually fight instead of bleeding out and fleeing in ~4 hours.
[/list]

[i]Build stamp (Player.log): return-heal-v1[/i]
[i]Full notes: https://github.com/AzraelGodKing/rimworld_mods/blob/main/site/src/data/changelogs/nemesis.md[/i]
